The following is the list of guidelines for this challenge. Be sure every member of your team follows the rules or the entire team will face disqualification. To learn more, click on the links below.

Getting Started
Player Roles
Other Important Rules

Getting Started:

Preparing for the Virtual Challenge:
Your teacher has a challenge overview handout and a synopsis of rules. Read the handout and the rules carefully and refer to the "Frequently Asked Questions" (FAQ) portion of this website if you have any questions. You may also download these documents from the Updates portion of this website.

Getting Ready for the Challenge:
All you need to participate in the Virtual Team Challenge simulation is access to a computer with a broadband Internet connection -- and your thinking cap! It would also be helpful to have a pen and a notebook handy for taking notes -- although there is a "journal" in the game for note taking. Refer to the Updates portion of this website for a more detailed list of computer and classroom requirements for participating in the challenge.

Building Your Team:
After you review the challenge overview and rules in class, your teacher will inform you of your team and team role. (See below for more information on team roles).

Before the Challenge Begins:
Communicate with your teammates and decide on your strategy for winning the Challenge.

Back to the Top


The Virtual Team Challenge - Spill! simulation challenges students to complete a variety of missions intended to model decision-making in the real business world. Participants play in teams of four players. If students cannot be divided into even groups of four, teams of three are allowed.

With each task, your teacher will take classroom time to introduce basic business concepts that will be useful in the Spill! simulation and in real life. It's a good idea to take notes on these concepts since they will help you in the game. Additionally, you will hear from the CEO of the fictional professional services firm that your team works for in the simulation. He will speak to you from the simulation world and give you suggestions for doing well and perhaps...winning!

Your teacher may give you time in class to work on the simulation -- but you can sign in from any computer once installing the program that meets the minimum requirements and has broadband Internet access as outlined in the Updates section of this website. This means you can spend time in the simulation at home. You can work alone or collaborate with team members at school or at someone's house. Only one team member at a time can be signed on at each computer.

Search the research sources in the simulation for the information you'll need to perform your tasks and win the Challenge. You should assume that any facts appearing in the simulation that don't appear in the research are FALSE. The simulation world will open at the conclusion of the first days' in-class curriculum, and conclude on the last day of the Challenge at 12:00 AM Eastern Standard Time.

In the game world you can check your progress by clicking on the character sheet button. Check your individual progress by going to the Stats portion of this site and check your team's progress by going to the Team portion.

At the end of the Virtual Team Challenge you will gather one last time in class to hear a final message from your fictitious CEO, Stan Freeman. He will reveal final score tallies for each team. Winners and prizes will be announced on the home page of this site. Check the Updates section or home page for the exact dates, times and other details.

Back to the Top


Teams will be assigned by teachers and need to be set up to have four members each.

The simulation provides a chat feature that allows you to talk to your team members -- and you will be able to see their characters in the simulation world! Your team members and you must be logged into the simulation world at the same time to take advantage of these features.

Even though the decisions that each individual team member has to make in the simulation are different from other team member's decisions, the Challenge functionality and scoring works the same way for all participants and each player's actions have the same impact on the team score.

Once you are assigned a team for the simulation, you may not change teams or change your role within your team. Sharing personal login information with your teammates or other teams will result in disqualification.

The Virtual Team Challenge is a competitive situation. All information is confidential. Other teams should be treated like competing professional services firms. Collaboration with other teams is forbidden and will decrease your chances of winning.
Here are some hints to playing successfully in teams in the Deloitte Virtual Team Challenge:

  • Each team member must finish their mission by the conclusion of the time allotted for the decision.

  • Every team member should answer as many individual challenge questions, and complete as many tasks as they can find, to increase the team's chances of winning.

  • To see the official rules for the challenge, click here.

Back to the Top

Player Roles:

Each role is central to team success and all roles contribute or detract equally from the the team score.

Here are the four player roles:


Fast Tracker: Responsible for Media and Volunteer Management including decisions about a hiring public relations firm and a spokesperson for the cleanup so that support-donations from the public adequately fund the cleanup.

Smooth Operator: Responsible for Support Services including decisions about hiring emergency services and logistics vendors to make sure the cleanup runs smoothly.

Grime Stopper: Responsible for the physical aspects of the environmental cleanup including hiring oil spill containment, recovery and disposal vendors. If the cleanup is environmentally effective, New City will be saved and the team will receive the most support-donations from the public.

Green Machine: Responsible for crisis administration including hiring vendors to write the disaster assessment document and handle legal and compliance issues.

Note: You can create teams with only two or three roles filled if necessary. Teams of only two students, though, are not eligible to win the competition. Computer-generated player average scores will be provided to fill out teams with fewer than four players.


Teams and individuals score points in the Virtual Team Challenge, although the results of your decision-making during the Challenge will not be revealed until the very end.

Winning teams will be determined by the amount of virtual money donated by the virtual public to support their cleanup effort.

For specific prize amounts, see the official rules.

Of course, any team that has not followed the rules in the Official Rules section of this website will be disqualified from competition.

Remember, teams and individuals will not know their final scores until after the conclusion of the Virtual Team Challenge program.

To see the official rules for the challenge, click here.

Back to the Top


Click here to see a list of requirements for participation.

To see the official rules for the challenge, click here.

Back to the Top

Other Important Rules:

As in real business, you will be expected to manage your responsibilities to your client and the Virtual Team Challenge. The simulation is structured to reward teams who work together so you should decide as a team the best way to tackle the Challenge. Also, as in the real business world, you are expected to behave in an appropriate and adult way while you are in the Challenge.

If you have any questions about the rules, please refer to the "Frequently Asked Questions" (FAQ) section of this website.

Technical questions should be emailed to Any emails regarding the Virtual Team Challenge simulation should use "VTC" in the subject line. This will help the support staff sort and prioritize their emails.

In areas where information is shared with team members, the Virtual Team Challenge and the simulation community, participants are expected to use appropriate language. This extends to the messaging capabilities of the simulation world.

Rule interpretations made as necessary by Deloitte will be final. Should you have specific questions on the rules or scoring, or any other rules, please submit your questions in the Support section of this website.

To see the official rules for the challenge, click here.

Back to the Top


Deloitte refers to one or more of Deloitte Touche Tohmatsu Limited, a UK private company limited by guarantee ("DTTL"), its network of member firms, and their related entities. DTTL and each of its member firms are legally separate and independent entities. DTTL (also referred to as "Deloitte Global") does not provide services to clients. In the United States, Deloitte refers to one or more of the US member firms of DTTL, their related entities that operate using the "Deloitte" name in the United States and their respective affiliates. Certain services may not be available to attest clients under the rules and regulations of public accounting. Please see to learn more about our global network of member firms.

All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or protected veteran status, or any other legally protected basis, in accordance with applicable law.

Copyright © 2018 Deloitte Development LLC. All rights reserved.